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Subjects

Art Education

Texture

बनावट

In Class 9 Art Education, the topic Texture introduces students to the visual and tactile qualities of surfaces as an important element of art. Within the chapter Elements of Art, they learn to observe, compare, and represent textures such as rough, smooth, soft, hard, natural, and man-made. Through drawing, shading, pattern, and suitable materials, students explore how texture creates detail, contrast, depth, and visual interest in an artwork.

Hard · Level 3 · 25 questions

TOPIC PRACTICE

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Up to 25 questions from this page. Select your focus, then start.

25 questions

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Hard · Level 3
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  1. When every surface demands attention and focus becomes confusing
  2. When only the main subject stands out
  3. When the background is simple
  4. When contrast is purposefully low
Hard · Level 3
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  1. More effective texture in important areas and controlled texture in less important areas
  2. Same texture in every area
  3. Removing all textures
  4. Keeping texture only in the border
Hard · Level 3
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  1. Soft edge can show soft surface and hard edge can show clear or hard surface
  2. Both have no relation with texture
  3. Soft edge is always metal
  4. Hard edge is always cotton
Hard · Level 3
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  1. Shading tells light on form and texture tells surface quality
  2. Both are the same element with different names
  3. Texture has no relation with light
  4. Shading is only a pattern
Hard · Level 3
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  1. Effects of different marks can be compared for planned texture choice
  2. They stop final artwork
  3. They remove observation
  4. They only write colour names
Hard · Level 3
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  1. The surface will look separate and inconsistent from the form
  2. The object will look more three-dimensional
  3. Texture will always be correct
  4. Contour has no relation with texture
Hard · Level 3
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  1. When they do not follow the curve of the vase
  2. When they show the form
  3. When their scale is correct
  4. When the light source is correct
Hard · Level 3
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  1. The viewer’s eye may become confused
  2. The composition will always become stronger
  3. Texture rhythm has no relationship with movement
  4. The main movement will always become invisible
Hard · Level 3
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  1. Keep surrounding texture simpler and use a different, controlled texture in the main area
  2. Use the same intense texture everywhere
  3. Remove texture from the main area and fill the background
  4. Avoid all contrast
Hard · Level 3
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  1. Both material identity and scale of the object will be confusing
  2. The object will always be more balanced
  3. Texture alone will correct everything
  4. Proportion has no relation with art
Hard · Level 3
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  1. How is texture supporting material, form, light, focus, and mood?
  2. What is the smell of texture?
  3. What is the price of paper?
  4. What sound comes from the picture?
Hard · Level 3
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  1. Texture is not only surface, but a tool for material, depth, mood, focus, and composition control
  2. Texture is only for filling empty space
  3. Texture has no relation with art
  4. Texture should always be kept the same everywhere
Hard · Level 3
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  1. The main object has slightly more texture clarity and the background has softer marks
  2. The background is most detailed and the main object is plainest
  3. Every surface has equally busy texture
  4. Texture is completely random
Hard · Level 3
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  1. The pot may look flatter because the texture does not follow its curved form
  2. The pot will always appear more rounded
  3. The material of the pot will immediately become clear
  4. The texture will become physically raised
Hard · Level 3
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  1. Highlights and reflections on metal depend on the direction of light
  2. Metal has no surface
  3. The light source changes only the background
  4. Metal is always dull and non-reflective
Hard · Level 3
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  1. Show dull, rough patches on the rusted metal and clear highlights on the polished metal
  2. Use the same soft fur-like marks on both surfaces
  3. Show only water waves on the rusted metal
  4. Use tree-bark cracks on the polished metal
Hard · Level 3
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  1. Too many strong marks can make the face look unnatural or harsh
  2. Because skin has no tone
  3. Because texture is never used in portraits
  4. Because a face should always look like stone
Hard · Level 3
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  1. Use directional strokes for hair and soft tonal blending for skin
  2. Use the same brick pattern for both
  3. Use only sharp metallic highlights on skin
  4. Show no direction in the hair
Hard · Level 3
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  1. To show its moist shine and smoothness in contrast with the surrounding fur
  2. To make the entire eye look like tree bark
  3. To fill the eye with grains of sand
  4. To remove every textural detail
Hard · Level 3
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  1. To suggest distance and atmospheric depth
  2. Because mountains have no texture
  3. Because distant objects are always more detailed
  4. To make the background the main subject
Hard · Level 3
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  1. A sense of depth and a visual hierarchy
  2. Complete flatness
  3. The impression that all objects are equally distant
  4. Only visual confusion
Hard · Level 3
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  1. The eye may move to unnecessary areas instead of the main subject
  2. The eye will always stay on the correct focal point
  3. The composition will automatically become balanced
  4. Texture has no effect on attention
Hard · Level 3
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  1. It increases visual competition between the letters and the background
  2. It always makes the text easier to read
  3. It makes the background disappear completely
  4. Texture has no relationship to reading
Hard · Level 3
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  1. Detail on main subject and controlled texture in empty areas
  2. Same heavy texture everywhere
  3. Random dots on all surfaces
  4. Keeping texture unrelated to subject
Hard · Level 3
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  1. Variety gives interest and unity keeps composition connected
  2. Variety is always wrong and unity is always useless
  3. Both are related only to sound
  4. Texture needs no balance

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