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Subjects

Art Education

Pencil shading

पेंसिल से छायांकन

Pencil shading introduces Class 9 students to the basic techniques used to create light, shadow, tone, texture, and depth in drawings. As part of Art Education and the Drawing Basics chapter, students learn how to control pencil pressure, build gradual tonal changes, use hatching, cross-hatching, stippling, and blending, and observe how light falls on simple forms. They practise shading objects such as spheres, cylinders, cubes, and everyday subjects while developing proportion, contrast, three-dimensional form, patience, and careful visual observation.

TOPIC PRACTICE

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25 questions

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Hard · Level 4
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  1. The highlight becomes clearer and more accurate
  2. The cast shadow automatically becomes longer
  3. The paper surface becomes smoother
  4. The shaded surface appears disorganised and uneven
Hard · Level 4
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  1. Shinier
  2. More transparent
  3. Harder
  4. Matte and less reflective
Hard · Level 4
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  1. The object's form, the light direction, and the supporting plane
  2. Only the pencil grade
  3. Only the paper texture
  4. Only the thickness of the contour
Hard · Level 4
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  1. The cast shadow will become larger
  2. The local-value relationship will weaken
  3. The object will become smaller
  4. The paper texture will change
Hard · Level 4
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  1. The surface of the object will appear rougher
  2. The mid-tone will appear completely absent
  3. The cast shadow will appear larger
  4. It will appear as though two direct light sources are falling on the object
Hard · Level 4
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  1. Softer
  2. Unnecessarily hard or broken
  3. More transparent
  4. Farther away
Hard · Level 4
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  1. Graphite produces light
  2. The eraser works automatically
  3. Raised paper grains do not receive graphite completely
  4. The pencil has no colour
Hard · Level 4
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  1. Yes because a cast shadow is always black
  2. Yes because the object receives no light
  3. Yes because pencil creates this rule
  4. No because value depends on light, surface and reflection
Hard · Level 4
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  1. Unity of shading and clarity of surface
  2. Actual height of the object
  3. Distance of the light source
  4. Thickness of paper
Hard · Level 4
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  1. The object will appear rounder
  2. The drawing will look untidy and the boundary unclear
  3. The cast shadow will become more accurate
  4. The highlight will become brighter
Hard · Level 4
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  1. Make the entire object uniformly black
  2. Thicken only the contour
  3. Create subtle light and shadow value relationships within it
  4. Leave the object unshaded
Hard · Level 4
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  1. The illuminated side of the object will appear brighter
  2. The cast shadow will become darker and sharper
  3. The outer contour of the object will become more distinct
  4. The core shadow will weaken, making the object's volume appear less convincing
Hard · Level 4
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  1. Light direction and major value masses
  2. The smallest details
  3. Pencil name
  4. Paper brand
Hard · Level 4
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  1. Texture first then light then shape
  2. Overall values first then edges and finally fine details
  3. Blacken the contour first then background
  4. Erase all highlights first
Hard · Level 4
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  1. Completely correct
  2. Correct only on a matte surface
  3. The value order is inconsistent because reflected light should be lighter than the core shadow
  4. Only the cast shadow is wrong
Hard · Level 4
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  1. The rule of local value
  2. The rule of contour
  3. The rule of proportion
  4. The usual softening of a cast-shadow edge
Hard · Level 4
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  1. The two objects have different local values
  2. Shadows are always white
  3. Light does not fall on a black object
  4. The paper colour has changed
Hard · Level 4
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  1. Only the contour is wrong
  2. Plane values and lighting logic are inconsistent
  3. Only texture is wrong
  4. The cast-shadow length is wrong
Hard · Level 4
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  1. Only height
  2. Only local value
  3. Surface curvature and form-following strokes
  4. Only cast shadow
Hard · Level 4
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  1. The cone will appear shinier
  2. The cone will appear more transparent
  3. The shadow will become longer
  4. The cone's volume and surface direction will appear weak
Hard · Level 4
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  1. The highlight will appear clearer
  2. The local tone will become more accurate
  3. The cast shadow will appear shorter
  4. The strokes will conflict with the object's volume and curvature
Hard · Level 4
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  1. Object height
  2. Surface gloss and sharp reflection
  3. Only contact shadow
  4. Only local value
Hard · Level 4
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  1. The local tone will appear more accurate
  2. The cast shadow will appear more realistic
  3. The highlight will look pasted on and the object's volume will appear weak
  4. The paper will appear whiter
Hard · Level 4
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  1. They show reflections and material gloss
  2. They only thicken the contour
  3. They remove shadows
  4. They change paper texture
Hard · Level 4
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  1. More mirror-like
  2. Matte or less glossy
  3. More transparent
  4. Heavier

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