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Which principle is correct for rendering a black object realistically?

Answer and explanation

Correct answer: It should still show differences among light, middle, and shadow values

The governing concept is value variation within a local dark colour. A black object still receives light and reflects a limited amount of it, so its planes can show lighter highlights, middle darks, and deeper shadows. Option A is correct because these relationships describe volume. Making every area pure black removes form, while claiming there is no light or relying only on an outline prevents realistic modelling.

Related tags

Pencil ShadingBlack ObjectValue VariationRealismDrawing BasicsArt EducationClass 9 Mcq

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